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zzconvert revision 0

posted Sep 7, 2018, 12:37 PM by z64me   [ updated Sep 7, 2018, 12:37 PM]
The following updates have been made to improve stability and conversion quality:
  • Fixed F5 opcode optimization which was causing texture glitches on back-to-back references to different textures of the same size.
  • Fixed palette generation bug that was causing issues on textures with variable levels of transparency.
  • Skips bone name lookup for unassigned vertices.
  • Now supports file paths referenced by the .obj[ex] files containing the `#` character.
Get the updated version on the download page.