posted May 31, 2019, 9:39 PM by z64me  [ updated May 31, 2019, 9:39 PM] The following changes have been made: - The scene names in
entrance-cutscenes.txt now work properly. - In
actor/x/conf.txt , initialization values are no longer written on export. The import functionality still supports them, for those who wish to use them. - In
actor/x/actor.zovl , the magic string scubadiver no longer overwrites the initialization values, in favor of overwriting unused padding bytes with the values 0xDEAD and 0xBEEF . - In
actor/x/conf.txt , the Reserve feature has been removed, both on export and import. - Patch files in the
patch directory that were not applied to any files during the build process will now throw errors so you know they weren't applied. - The VRAM address of
code1 can now be customized by editing the ZZRP file in a text editor.
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