Remember this feature on the feature page? Unsupported texture dimensions are automatically scaled to nearest power-of-two size (ex: 27x65 -> 32x64, 512x512 -> 64x64). It should actually work now. It still hasn't been tested very thoroughly, so the best practice is to use properly-sized textures when possible. Maybe I'll have it print a warning or pop up an annoying message box in the future, but this quick fix will do for now. |
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